type int = number;
//class TAmuletSpiritConfig

    export  class TAmuletSpiritConfig
    {
       

        public /* var */level: int;

        public /* var */upgradeMaterials: int;

        public /* var */upgradeMoney: int;

        public /* var */breakMaterials: int;

        public /* var */breakMoney: int;

        public /* var */wuxingAdd: int;

        public /* var */attrAdd: string;
    }
